Gizmo Cafe Blog

Despite Wii, PS3 Hype, Game Companies Struggling

While the video game industry has been abuzz with activity ever since the Nintendo Wii and Sony PlayStation 3 launched back in November, there is evidence that not all is well in the land of Mario, Master Chief, and even Tommy Vercetti.  In fact, two of the most impressive game companies – developer Ubisoft and publisher Take-Two – have posted 2006 revenue losses.  It may be a sign that although console launches make for exciting times, the slow parade of titles afterwards is evidence of a tough transition for those making the games.

In December, Gamespot reported on Montreal-based Ubisoft’s red-revenue status for the preceding financial quarter.  The extraordinarily reliable developer, known for the Rainbow Six, Splinter Cell, and Prince of Persia franchises, was left $47 million in debt, despite impressive sales of the Xbox 360 title Ghost Recon: Advanced Warfighter. 

Now Take-Two Interactive, publisher of the phenomenally controversial and popular Grand Theft Auto series, is posting its own lowered revenue.  The company has been struggling to report its financial statistics since June of last year, after a stock option scandal surrounded CEO Ryan Brant.  In the settling dust lay a worrisome $184.9 million in losses for 2006.

Take-Two has blamed a number of factors for its troubles, but the most noteworthy may be the difficult transition to newer consoles.  The company was rather quiet during 2006, with much of its resources being filtered into big-budget and highly-anticipated 2007 releases, like The Darkness and most notably Xbox 360 exclusive BioShock. 

For developers, making adjustments to accommodate new game systems is a long and frustrating process.  For gamers, it’s evidence that the best is yet to come.

Shop Now for Nintendo Wii
Published Thursday, March 01, 2007 8:48 by Brando

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xntrk said:

I think Ubisoft and Take-Two will be fine. What you said about the release of new consoles does leave developers to overcome a little up hill battle. How to maximize the gameplay and graphics for these next-gen machines. Expect to see things rolling back around sometime after June/July, when game design and dev gets back on the horse and starts pushing out games for all 3 systems.  Personally, any company making exclusive games - BioShock - for any console will be at that "make or break" point if their roster doesn't bolster other quality cross-platform titles.
March 1, 2007 11:13
 

Wayde said:

The results from new consoles coming out aren't going to be felt by '06 stats, except for Xbox360 of course. This year will be the year sales figures from the new consoles will come around

The sucessful game is a crap shoot. Only a small handful make any money at all. The rest are a bust. It's too bad they're so expensive to make, they don't need to be such big productions, just have good gameplay.
March 1, 2007 11:55
 

Grover said:

I'll be honest - this is a mild report on something that will become a hot topic in the next 6 months. Costs for dev are ballooning (see recent UK study).. Wii titles roughly 15 million to produce, and X360 and PS3 20 odd million to produce. Couple this with a hardware sale rate that is almost 1/2 the rate of PS2 at launch (when we have an even bigger market now).. its disaster in the making for many companies.
March 2, 2007 4:37
 

Gizmo Cafe Blog said:

The rather sneaky move by Microsoft has some gamers, especially those who have modded an Xbox in the past, wondering if it’s a wise move.
March 7, 2007 9:37
 

Gizmo Cafe Blog said:

As developers come to grips with the latest in next-gen console technology, game delays like this may become more and more frequent.
March 8, 2007 9:44
 

Gizmo Cafe Blog said:

I wasn’t overly excited over Nintendo’s decision to devote time to a news or weather channel for the Wii, and the these initiatives are equally puzzling.  
March 13, 2007 9:09

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About Brando

Brando's been gaming a long time. From Atari to NES to Genesis to, sigh, Game Gear, to PC to N64 to PS1 to Xbox to PS2 to Xbox 360, he's wasted a lot of time. But, isn't that the meaning of life?