Gizmo Cafe Blog

Microsoft Xbox 360 Patch – Who Does it Hurt?

Recently, Microsoft slammed Xbox 360 hackers with a rather sketchily-defined patch.  Although the measure promises to simply fix certain, unnamed “online issues,” instead it completely disables any attempt to establish a secondary or alternative operating system, the key ingredient for downloading mods.  The rather sneaky move by Microsoft has some gamers, especially those who have modded an Xbox in the past, wondering if it’s a wise move.

Why wouldn’t it be?

Quite simply, the consoles that have been the most “hackable” – the Xbox and PlayStation 2 – gained the bulk of momentum through the last generation of consoles.  On the opposite end, Nintendo’s relatively unpopular N64 and Gamecube systems – considered generally unhackable – have sold poorly, by comparison. 

The ability to install a secondary media center on Microsoft’s last Xbox made it very appealing to even casual modders, with the result being gamers buying the console, hacking it, and then downloading pirated versions of the system’s titles.

So, who gets hurt?

Primarily, the software companies.  Microsoft and Sony, the hardware makers, don’t feel the burn quite so much from modding.  In fact, as most consoles reach the age of six months, they’re being produced cheaply enough to ensure manufacturers a tidy profit. 

Clearly, software is still important to Sony and Microsoft.  Both companies have their own game studios furiously working on critical exclusive hits, such as Microsoft Game Studios’ Viva Pinata or Forza Motorsport series.

However, for these companies the real, driving profits still come from hardware.  In the last year, Microsoft has largely credited the popularity of the Xbox 360 for its surging entertainment profits. 

Finally, there’s also no reason to believe that those with a modded Xbox, PS2, or Xbox 360 won’t ever purchase their games.  When it comes to the truly impressive titles – such as Gears or God of War – gamers are often willing to shell out the money for a legitimate copy.  In addition, because Microsoft has made Xbox Live impossible for hackers to connect to, some players have opted to purchase second editions of the console for online multiplay.  But, is that possible when the hardware costs $400 or more?

It might just boil down to the same sentiment espoused by movie hackers.  When game studios pump out stuff worth $60 or more, we’ll pay.  But, for now attempts to curtail the hacker population are, quite ironically, only going to hurt the gaming industry.

Shop Now for Xbox 360
Published Wednesday, March 07, 2007 9:26 AM by Brando
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sher said:

word.
March 7, 2007 10:39 AM
 

that guy said:

well said sher
March 7, 2007 11:08 AM
 

xntrk said:

I know you've had an earful about Nintendo, but I don't know if we can make a valid relation between the poor selling Nintendo and it being unhackable. That factor is more accountable to the N64 and GameCube just straight sucking it up.

On the point of consoles being hackable though; it does pull major figures when people purchase hardware based on the "configurability" of it. For instance, the PSP was a larger sell for Sony based on the fact that it was hackable.  I haven't pulled the numbers yet, but since the rise of the PSP hacking scene, it had come from a handful of programmers to a conglomerate of hack-enthusiast and application programmers. The residual sales in the PSP is still keeping Sony's handheld system in competition with the DS for that reason. But for those who know how, why not buy a hackable sys. It makes it well worth your money and doubles the enjoyment factor.
March 7, 2007 11:42 AM
 

dirtbound said:

In my opinion, hackers can keep themselves off of the 360 for the rest of it's life cycle. They provide nothing to the online environment other than frustration in what would otherwise be an entertaining medium.

I hope MS continues to block these attempts and make it as difficult and expensive as possible for hackers to manipulate the system. Here's to hoping you all fry your 360's and waste $400 in the process.

They've managed to puch through over 10 Million 360's to date and blocked hackers the whole way. Sure their are the few out there that have hacked the older models, however as MS pumps out new consoles and game with the updates that are also distributed over Live, all of the "potential" hackers are gradually being blocked from their future attempts. It's a great thing and they have every right to do it, just to help gaurantee an un modified online experience for all of us who have paid our hard earned money for just that purpose. If you want a media center... buy a damned computer.
March 7, 2007 12:24 PM
 

modsuperstar said:

I think there is definitely a correlation between pirating and the success of a console.  The consoles that have been deemed successes in the last 10-12 years have all been hackable.  I'd say the only hackable console that failed was the Dreamcast, but I would almost say that was a product of it being too easy to hack.  Nintendo has a different perspective in the home market then other console makers do.  They're in the position of owning a strong portfolio of IP that they've always wanted to protect.  They've done this by using proprietary formats to deter would be pirates.  Now that they are using a standard DVD-9 format the Wii is pretty much wide open to be modded, and since its been released there have been numerous modchips released for it.  I think down the the line this will be a big appeal to many gamers that might not have considered the Wii previously.  Nintendo makes a mint on peripherals and consoles, so people owning the console, pirate or not, is a good thing for them.
March 7, 2007 1:09 PM
 

Altoids said:

"However, for these companies the real, driving profits still come from hardware.  In the last year, Microsoft has largely credited the popularity of the Xbox 360 for its surging entertainment profits. "

This is non-sense. It's a well-known fact that profits come from first-party titles and licensing fees to third party manufacturers (in addition to over-priced peripherals and accessories). The hardware, by design, is a loss leader with the hopes that it will reach enough critical mass for software sales to validate the investment. While component costs will bring hardware costs down later in the life cycle of a system, it is not a driver of profits. Early in Microsoft's entry into gaming, sales of systems would increase revenue but decrease profits due to the loss they took with each system. This has been Sony and Microsoft's launch strategy for the last two generations. Nintendo is the only one that bucks the trend by being more conscious about its hardware development costs, but Nintendo, more than anybody else, drive its revenues and profits through first party titles.
March 7, 2007 2:02 PM
 

Serren said:

Bunk.  The "homebrew" crowd are just pirates in disguise, as they have always been.  A secondary media center?  Yeah right.  If that's all you need, then keep your old xbox or build a dedicated legal machine for that.  Breaking DMCA laws to play most likely illegally obtained videos is just lame.  And a tired excuse.   Linux, yeah right!  The tiny fraction of people who actually want to program that stuff should just get a PS3 where they have welcomed that crowd with open arms.  

Not to mention the fact the modders are already hacking the hell out of the great games you "homebrew'ers" MIGHT buy.  GoW is already turning into H2 with all the cheats coming into play thanks to the good minded modders you write about.

If there are adult gamers out there that want to game with non-cheating adults, check out www.pregamelobby.com   I am a mod there and we play for fun without all the randomness of Live.  Check us out.  
March 7, 2007 2:10 PM
 

Dopplengauger said:

Well said Serren. I hated nothing more than playing Halo 2 and playing a game aginst flying elites with sniper rifles shooting 2000 rounds/sec with auto aim. I'm thrilled MS is taking modding seriously. Online play is infinitely more fun when the playing field is level.

March 7, 2007 2:21 PM
 

Wayde said:

I don't think people should want to stop you from modding your Xbox Pissed. It's your right as you say.

However, you don't have the right to take your modded Xbox onto Live with cheats and ruin the online experience for other people.

That's all I'm talking aboat.
March 8, 2007 7:11 AM
 

kayser9soze said:

Look, for the righteous speaking folks who claim to know so much about the pirating world and are bashing us modders..here's a reality bit for you slappy...the xbox 360 is and will always be the world of team dev...as usual microsoft stole from the little guy and claimed his work as their own why? because we aren't licensed to alter their software..the only true difference between the two xbox's are the video card and the processor...that's it!! even the motherboard is a basic generic upgrade..designed by....y but who else but the modders you so hate..look 90% of the xml codding and programming that went into the 360 was completely stolen....I guess microsoft is now looking at it..as we used u and now we'll screw your...until we need to make the next box..dude don't believe me...do the research..grab your unmodded xbox 360 and a modded original xbox and use the interfaces side by side and tell me where the ideas for 360 come from? You'll realize it yourself..so next time you want to consider us devils for being innovative remember it's the corporation that's crying wolf that's getting billions of dollars from our hard work.
March 8, 2007 4:39 PM
 

Filipe said:

Attempts to curtail the hacker population are going to hurt the gaming industry? Nope, it will only hurt the pissed hackers, the gamers don't give a damn if they can install Linux on their Xbox 360 or not, they just wanna play Halo 3 on Xbox Live.
March 8, 2007 7:56 PM
 

HcC said:

I have a few things to say about this.

First off, there has been modified firmware for the toshiba-samsung and hitachi drives out since may 06 allowing the 360 dvd drive to play burned games, including in the most recent hacked firmware, support for xbox1 backups on the 360 drives. Microsoft has yet to release a patch for this and backups are playable on xbox live (with the help of stealth modes and whatnot in the hacked firmware). Cheating is not yet an issue since most files are signed and cannot be modified.

The hacker, Felix Domke, who discovered this exploit in the hypervisor had notified microsoft and they patched accordingly on January 9th. He had discovered this exploit in december and unveiled it at a convention in germany. He uses the game king kong, which was discovered to have some unsigned shader files, to load the exploit.

www.youtube.com/watch?v=4AGAohJuovY  

Now, this exploit was posted publicly by the hacker on feb 27th and many hacking teams already have linux running on the 360. The patch only effects 360's that have been on live, or run a game newer than january 9th if they updated. So anyone with a kernal version of 4548 or 4532 (dashboard version) can still run this exploit and have a modded 360. But anyway, a while ago a member of an xbox hacking forum actually found that microsoft patchs the xbox kernal instead of fully replacing it, and he found a way to downgrade the kernal to the earlier versions. The real controversy about the patch microsoft has deployed is that it blows what's called an "efuse" and which basically morphs the actual chip to prevent the downgrading of the kernal. If they had just patched the exploit, then it would still be possible to just downgrade to the original 1888 kernal, and then update to the first one that contains the bug (4532). To prevent the patch from blowing efuses, all you have to do is remove the R6T3 resistor,  removing 5V supply to the efuses.

So overall, microsofts patch does absolutely nothing to stop hackers that know what they're doing (removed the R6T3 resistor ahead of time), the only people it effects are the ones who know nothing about modding. They have done nothing to stop the piracy that's already happening on the 360, the patch only stopped the exploit from running on some xbox360s, linux is already running and a linux loader is being released to the public soon. Also, the hypervisor (security) code has been dumped so it's now possible to find more exploits in the system. They should have tried to pay off Felix to prevent this and worried about the firmware hacks that are only good for piracy.

There's a lot more to the story, I think they made the right move because that's their job. The modding community can't get mad at them because the companies who work with microsoft and develop for the system expect them to try and uphold the security system it has. If they just ignored it, there would be no point in a security system in the first place. I do not think they should be patching to prevent homebrew software from running, but they're doing that because they're trying to make money off of that now with their xna program (home 360 development...sorta). The problem with xna is that it has so many restrictions it can't run anything people want, so nobody bothers. Anyway, where would the fun be in cracking if they didn't care :)

-HcC

March 9, 2007 2:58 AM
 

LaminatedSamurai said:

I just want to say that this argument looks like it's going between a few people who know what they're talking about, and a whole lot more that are just blindly listening to what one camp or the other says. I modded my Xbox. I love my modded Xbox. But I don't play it online. Why? Because 1) I never wanted to shell out the cash for the Live service, and 2)Most of the people online are whining little $&#*@ anyway. M$ coming out with something like this is just their way of trying to kill development and imagination of things that they can't make money off of. My box runs EvoX, and I have all my games,(all legally purchased, mind you) stored on my modded, 200GB hard drive. Why, you ask? Because when I go over to my buddy's house, all I have to bring is the box. No game cases, no CD binders, nada. Just plug it in, select a game, and I have all the goodness of Halo, Tron 2.0, Republic Commando, etc. without the extra luggage. It just makes my life easier. I also have my DVD collection on the drive. All my games and DVD movies are nice and neatly stored on a shelf in my closet, safe from the hands of my younger siblings and my occasionally violent friends. Plus, with no CD to read from, level load times are blazing. This wonderful little hidden extra has made my life, as well as the lives of many other modders so much easier. It is the few retards that do it, go to their local Rent-a-Disk store, and rip all the games and movies that they don't own that is messing it up. And M$ actually fixed that, for one: On the old Xbox Live, if you went on with a modded box, you got banned. Right then and there. Only way to fix it, other than getting a whole new EEPROM for your drive, is to send your box into M$ so they can open it up and make sure you havn't been playing inside. Simple solution: Don't go online. That solves another problem: Hacked game files. Yes, I realize there's ways around everything. But 99% of the idiots that go online with modded files get banned instantly, anyway. So I really don't see the problem with it. If people want to hack up their 360 and make it so that it can push the envelope of what the hardware can do, I say go for it. How do you think we got the 360 in the first place? People took their original Xboxes and pushed them to where they could really go. It's one of the best computers you can get for under $300. All you have to do is get those chips and special files that tell the system, "Ok, you play games, but you can also do all of this, too..."

Ok...I'm going to get off my soapbox now. Wow...I feel better.
March 14, 2007 4:24 PM
 

Gizmo Cafe Blog said:

Although Nintendo fans are sure to be proud of their little white console, the big surprise may be Microsoft’s big black Xbox, which finished second in the 120 day period.

April 5, 2007 9:04 AM

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About Brando

Brando's been gaming a long time. From Atari to NES to Genesis to, sigh, Game Gear, to PC to N64 to PS1 to Xbox to PS2 to Xbox 360, he's wasted a lot of time. But, isn't that the meaning of life?