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<?xml-stylesheet type="text/xsl" href="http://www.gizmocafe.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Bioshock Deep, Emergent AI for a First-Person Shooter</title><link>http://www.gizmocafe.com/blogs/gizmo_cafe_blog/archive/2007/08/14/bioshock-deep-emergent-ai-for-a-first-person-shooter.aspx</link><description>Bioshock, the game publishers called “just another f****** PC FPS,” is now available as a downloadable demo on Xbox Live Marketplace. The full version will be available on both Xbox 360 and PC on Aug. 24. Reviews for the upcoming science fiction first-person</description><dc:language>en</dc:language><generator>CommunityServer 2.1 SP2 (Build: 61129.2)</generator><item><title>Business Blog &amp;raquo; Bioshock Deep, Emergent AI for a First-Person Shooter - GizmoCafe</title><link>http://www.gizmocafe.com/blogs/gizmo_cafe_blog/archive/2007/08/14/bioshock-deep-emergent-ai-for-a-first-person-shooter.aspx#124192</link><pubDate>Tue, 14 Aug 2007 15:15:35 GMT</pubDate><guid isPermaLink="false">173b0a64-840a-4ba0-afe6-d77867afd09b:124192</guid><dc:creator>Business Blog » Bioshock Deep, Emergent AI for a First-Person Shooter - GizmoCafe</dc:creator><description>&lt;p&gt;PingBack from &lt;a rel="nofollow" target="_new" href="http://ipopedia.info/?p=1572"&gt;http://ipopedia.info/?p=1572&lt;/a&gt;&lt;/p&gt;
</description></item><item><title>re: Bioshock Deep, Emergent AI for a First-Person Shooter</title><link>http://www.gizmocafe.com/blogs/gizmo_cafe_blog/archive/2007/08/14/bioshock-deep-emergent-ai-for-a-first-person-shooter.aspx#124455</link><pubDate>Thu, 16 Aug 2007 12:10:47 GMT</pubDate><guid isPermaLink="false">173b0a64-840a-4ba0-afe6-d77867afd09b:124455</guid><dc:creator>Brando</dc:creator><description>&lt;p&gt;Although you mention System Shock here, Wayde, I find Bioshock to be the long-lost son of the Clive Barker series. &amp;nbsp;Boasting psychic abilities and freakish, apocalyptic enemies, there's something very surreal and visceral about the experience. &amp;nbsp;Playing the demo, I even felt it had some generational ties to that PC freakshow, Blood.&lt;/p&gt;
&lt;p&gt;Although the demo is impressive, clearly there's a lot we still haven't seen. &amp;nbsp;In fact, I'll be greedy enough to say that this 45 minute demo could use even more of those special abilities. &amp;nbsp;It relies too much on guns and wrenches, weapons that I can tell simply won't be central to the full version title.&lt;/p&gt;
&lt;p&gt;Only thing I'm concerned about is this: Can I really handle two massive FPS' in just one month's time? &amp;nbsp;Let's not forget a late-September Halo release.&lt;/p&gt;
</description></item><item><title>re: Bioshock Deep, Emergent AI for a First-Person Shooter</title><link>http://www.gizmocafe.com/blogs/gizmo_cafe_blog/archive/2007/08/14/bioshock-deep-emergent-ai-for-a-first-person-shooter.aspx#124474</link><pubDate>Thu, 16 Aug 2007 15:21:44 GMT</pubDate><guid isPermaLink="false">173b0a64-840a-4ba0-afe6-d77867afd09b:124474</guid><dc:creator>Wayde</dc:creator><description>&lt;p&gt;The only real comparison we can make with System Shock II is that it's made by the same development team. Bioshock is supposedly the game they wanted SSII to be.&lt;/p&gt;
&lt;p&gt;I really liked the the Bioshock Demo for its otherworldly art deco esthetics in the design. I know I can't handle more games though, I already want to play Stranglehold - Bioshock and of course Halo3. And I am still working on ranking up my super-team in Ultimate Alliance Hard mode. What a game that is!&lt;/p&gt;
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